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ProductsTools Overview

Tools Overview

The studio tools are built as small reusable packages first, then wrapped by app surfaces.

Tool stack

ToolPackage or appUse it for
Assetgenpackages/assetgenGenerate sprites, covers, matrix variants, and game asset manifests
Ressourcespackages/ressourcesConvert sources into transcripts, build rules, skills, apps, and tools
Enginepackages/engineShare Three.js world primitives and camera/input seams
UIpackages/uiShare menu, HUD, and game shell components
Desktop Studioapps/desktopWrap generation, source distillation, and local agent workflows in one cockpit

Pattern

  1. Build the reusable package.
  2. Keep the CLI or pure core testable.
  3. Wrap it in the desktop studio or web app later.
  4. Document the actual command and expected output here.