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ProductsWarline

Warline

@shipshitgames/warline is the pure world-state model behind the persistent War for the Lanes.

Model

Warline tracks:

  • regions and ownership
  • Scourge pressure
  • defenses
  • breaches
  • lane flow
  • four resources
  • operations from games
  • player commands

Everything is pure and immutable. Callers pass time into reducers instead of letting reducers read the clock.

Install inside a game or app

Inside this workspace, consume the package through Bun workspaces.

import { applyOperation, createInitialWorld, tick } from "@shipshitgames/warline";

Client code uses the client subpath:

import { connectWarline } from "@shipshitgames/warline/client";

Report a game operation

Each game maps to one operation kind:

GameOperation
scourge-survivorspurge-breach
deadlanehold-lane
pactfallcontest-territory
starblightorbital-intercept
redlinerun-logistics
rothulksabotage

Victories have stronger effects. Defeats should still trickle small intel or minor pressure changes so a loss never wrecks the shared front.

Test the core

cd packages/warline bun run test